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 New Grenade

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PostSubject: Re: New Grenade   Thu Nov 04, 2010 4:21 am

DeeKayTastic wrote:
Jermy... Dont you think i would know about all the hidden guns?
Neither me nor reggie are people who tell everyone what we are able to do. You know im not a desperate attention seeker aka public whore

Right on dude santa
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PostSubject: Re: New Grenade   Sat Nov 06, 2010 7:32 pm

thatd be cool if it that grenade was actually in the game, but it really wouldn't matter because there is already the HE grenade
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PostSubject: Re: New Grenade   Sat Nov 13, 2010 2:29 am

Actually I found the wep_xm8 and I am still figuring what to do with it. I found it on a text search on nitepr and then I copied to my browser and I scrolled up and I found a weapon description on it. I guess its playable but its locked/hidden just like the F2K AND TAR-21. You could prolly mod the code called Unlock All Guns and Characters and you can add the weapon in there or you can get the id of the xm8 and put some where on a code or something lol. I say you look very hard and look for it becuase with those weapons, you will surely be the number 1 site for Socom right away.
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PostSubject: Re: New Grenade   Sat Nov 13, 2010 3:15 am

cant i tried putting 870 mc shotgun, cant use it.
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PostSubject: Re: New Grenade   Sat Nov 13, 2010 4:16 pm

no i think those weapons cant be use in socom cause they are not finished they have no pictures like the other weapons because slant six didnt finish them. an other reason is if you compare the normal weapons with the new than you see a big difference. the normal weapons have for example !P90_Sil or !f2000_RLD and the xm8 for example has nothing like this thats why i think that you cant use them
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PostSubject: Re: New Grenade   Sat Nov 13, 2010 7:25 pm

thats true btw thats very true. BTW whats those !f2000_RLD and !f2000_N mean? Can I edit them?
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PostSubject: Re: New Grenade   Sat Nov 13, 2010 7:33 pm

rld is reload noise, go seacry de, then copy it, past de rld... copy hex into f2000 rld an u get f2k noise and dkt wat # is m67? ie 57
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 9:37 pm

X-_-ToP-_-X wrote:
thats true btw thats very true. BTW whats those !f2000_RLD and !f2000_N mean? Can I edit them?

You people on this really amaze me...F2000 is aka F2K Rolling Eyes .
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 9:45 pm

btw the he sux cuz 2 long of fuse
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 10:02 pm

I like tar without muzzle break or silencer more cuz it giges you headshots
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 10:11 pm

wow, i just saw someone using my tar bypass, all 4
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 10:14 pm

There are more tar all 4 i have 2 dufferent both eu so...
And tar without somethin on the muzzle is nicer

WHATS THE BEST GRIP?
front grip
F2k grip
Ra grip
A91 grip

TELL ME
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PostSubject: Re: New Grenade   Sun Nov 21, 2010 10:19 pm

F2K or A91
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PostSubject: Re: New Grenade   Mon Nov 22, 2010 5:16 am

Yeah, I usually go with F2K grip, I just like the look of it, and I think it adds a little more accuracy?

Ahh lol, who am I kidding, I just love the look lol!
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PostSubject: Re: New Grenade   Sun Dec 05, 2010 8:01 am

Man no m67 Crying or Very sad
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PostSubject: Re: New Grenade   Tue Dec 07, 2010 4:12 am

if you could mod that to code and release it that would be awesome but it would probably get you banned fast
on second note what are the other hidden guns?
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PostSubject: Re: New Grenade   Wed Dec 08, 2010 12:11 pm

I want this grenade ! lol!
But later I hope it becomes available
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PostSubject: Re: New Grenade   Wed Dec 08, 2010 1:32 pm

that looks soooo cool and that grenade is on ftb2
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PostSubject: Re: New Grenade   Wed Dec 08, 2010 11:52 pm

i want it also


help? go in the gs dev section to help me


click here for vip saves and codes
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PostSubject: Re: New Grenade   Fri Dec 10, 2010 1:06 am

Umm DeeKayTastic, I dont get whats the point of this post if you aren't able to bring it to the game, It's just going to make noobs ask yoou to. They won't stop.
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PostSubject: Re: New Grenade   Fri Dec 10, 2010 1:17 am

dkt, i'll prob mod code to the m8, send it over


help? go in the gs dev section to help me


click here for vip saves and codes
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PostSubject: Re: New Grenade   Sat Dec 11, 2010 2:38 pm

Dark-_-Sniper90 wrote:
Umm DeeKayTastic, I dont get whats the point of this post if you aren't able to bring it to the game, It's just going to make noobs ask yoou to. They won't stop.


i posted this to let other people know about this.

its not that i wont release it for everyone, but i am NOT able to put it into a gamesave
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PostSubject: Re: New Grenade   Sat Dec 11, 2010 5:29 pm

laxrozze wrote:
if you could mod that to code and release it that would be awesome but it would probably get you banned fast
on second note what are the other hidden guns?
they cant because sony fired the people that made ftb3.i forgot their name..




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PostSubject: Re: New Grenade   Thu Dec 16, 2010 10:01 pm

dkt, can u just put the code up?


help? go in the gs dev section to help me


click here for vip saves and codes
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 3:35 am

damn... this grenade would be useful... very useful Well im pretty sure everyone will understand we cnt put this into a g-save. but if any of you are trying to get this back on socom ftb3 i wish you guys the most of luck.


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