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 New Grenade

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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 5:45 am

I've been working on this. And it sucks.

From what I see, the M67 doesn't have a proper j function like the rest of the weapons.

I have been trying to develop this, and I will let everyone know if I get it. Razz


Last edited by zkobman on Sun Mar 20, 2011 11:46 pm; edited 1 time in total
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jerrmy12



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PostSubject: Re: New Grenade   Tue Dec 21, 2010 5:51 am

how does it suck?


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 6:06 am

Ehh I can't get it yet. I've been trying alot of things.
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jerrmy12



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PostSubject: Re: New Grenade   Tue Dec 21, 2010 6:14 am

if it past 6e then its new


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 7:17 am

I mean I found a bunch of guns, including the M60E3, with descriptions even.

I just don't understand why they don't work like a normal gun unlock. Everything is there for them.
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jerrmy12



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PostSubject: Re: New Grenade   Tue Dec 21, 2010 7:24 am

well maybe you have to replace text?


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 7:30 am

No its not just a simple text replacement. That would just be a text mod. Nothing else.

I've been trying to work with jal functions and real addressing to trace to the address I can unlock with. Once i find it's just gonna be a simple value to unlock.

But then I wonder if it's possible, because like the primaries are 00 through 34, and I don't really think you can just add another number to that set.

If anything, it's a coding replacement, which will take longer than what I am aiming for right now.

....but then again I am just thinking out loud..
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jerrmy12



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PostSubject: Re: New Grenade   Tue Dec 21, 2010 8:13 am

35 is mm1, and the others are past 6a


help? go in the gs dev section to help me


click here for vip saves and codes
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 2:32 pm

no they are not.


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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 5:16 pm

I'm working on this matter. Reggie I sent you a PM
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jerrmy12



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PostSubject: Re: New Grenade   Tue Dec 21, 2010 7:41 pm

well, i found a turret at 36 37 or 38, idk.


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 10:37 pm

Yes I know about those, I mean like the M8, M67, M60E3, all of those.

Reggie told me that they can't be used.

The game we've been playing for so long is basically unfinished.
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 10:41 pm

can u unlok the turret?


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 11:35 pm

I can put it in a game save. But you can't use it lol. I think I froze when I tried getting in a game with it. It's not the right function for the gun I guess.

I also put combat knife, satchel, a bunch of stuff.
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PostSubject: Re: New Grenade   Tue Dec 21, 2010 11:42 pm

no it just doesnt work, but the satchel does


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Wed Dec 22, 2010 2:36 am

Yeah the satchel worked fine. Ill have to experiment with them.

There also is a "fake AK 47" in there. I haven't tried it yet.
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PostSubject: Re: New Grenade   Wed Dec 22, 2010 2:39 am

nothing ever worked, i tried it this morn.


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Wed Dec 22, 2010 2:41 am

Shame it doesn't, though. That'd be the closest we could get to new weapons.
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PostSubject: Re: New Grenade   Wed Dec 22, 2010 10:28 pm

niccceee
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PostSubject: Re: New Grenade   Thu Dec 23, 2010 3:37 am

I want the satchell lollllllllllllllllllllllllllllll




^Lol


Working on secret projects(hint m_7)
Hope to become a mod. soon!
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jerrmy12



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PostSubject: Re: New Grenade   Thu Dec 23, 2010 3:58 am

dkt put the code to show the m67


help? go in the gs dev section to help me


click here for vip saves and codes
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F2kawsome



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PostSubject: Re: New Grenade   Thu Dec 23, 2010 4:41 am

Ya i want it lol




^Lol


Working on secret projects(hint m_7)
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Gast
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PostSubject: Re: New Grenade   Thu Dec 23, 2010 5:20 am

The satchel is funny. In a demo game you automatically have a bomb. Or suppression match. Its funny.

Too bad you can't use it like a C4.
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PostSubject: Re: New Grenade   Thu Dec 23, 2010 5:26 am

yes but it a blank item in the wep selection in game


help? go in the gs dev section to help me


click here for vip saves and codes
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Gast
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PostSubject: Re: New Grenade   Thu Dec 23, 2010 6:50 am

Yeah I know... i didn't expect it to be anything lol
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